In this course we will discuss Maya's General Utility Hypershade nodes
We will be discussing topics such as using the bump 2D and bump 3D nodes
in order to create bump-mapping effects, using the condition node to
create dynamically-changing shading networks, using the array mapper node
to shade particles, using the sampler info node to create complex shading
effects, just to name a few of the nodes we'll be exploring.
http://www.digitaltutors.com/09/training.php?cid=5&pid=257
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CGsofts
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