The Gnomon Workshop – Pipelines for Video Game Animation
Character Animation Techniques with Scott Easley
| 1,8 G | RS |
Scott Easley takes you through the process of constructing a character
animation pipeline in Maya that will allow you to constantly improve and
update your characters without adversely affecting any of the existing
animations. Scott also shows you how to use the Trax animation editor from
the ground up and how to build a library of animation actions which you
can then use to block-out more complex character animations. Included on
this DVD are tutorials, a sample rig, blend shapes for facial set-ups,
character texture maps, custom tools, shelves, poses and a Maya project to
get you on your way.
Download Link
Rapidshare
http://rapidshare.com/files/340256547/GPfVGA.part01.rar.html
http://rapidshare.com/files/340254310/GPfVGA.part02.rar.html
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http://rapidshare.com/files/340242768/GPfVGA.part06.rar.html
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http://rapidshare.com/files/340240598/GPfVGA.part10.rar.html
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