Friday, July 15, 2011

Digital-Tutors: Substance Procedural Texturing in Maya 2012

In this series of lessons we will be exploring the Substance procedural
texturing system included with Maya.
With Substance, we no longer have to rely on the time-consuming process
of acquiring and manipulating photographs to suit our texturing needs.
Substance allows us to procedurally generate textures that are highly
realistic and highly customizable. This course will cover essential topics
such as applying and modifying Substance textures, understanding the
limitations and potential complications you may run into when using
Substance textures, and how we can work around these.
We will also learn how to create our own custom Substance textures, and
how to extend the functionality of Substance through the use of 3rd-party
plugins.
10 videos in this course
1. Introduction and project overview
2. Loading the Substance plugin for Maya
3. Creating Substance textures in Maya
4. Connecting and disconnecting Substance nodes
5. Controlling Substance texture resolution
6. Substance texture placement in Maya
7. Baking Substance textures in Maya
8. Using the Bitmap2Material plugin
9. Using the Maya Substance Bonus Tools
10. Rendering Substance textures in mental ray

filesonic.com
http://www.filesonic.com/file/1360083364/DTSubstance2012.zip

fileserve.com
http://www.fileserve.com/file/BW8Rgq3/DTSubstance2012.zip

uploadstation.com
http://www.uploadstation.com/file/KwRqZRa/DTSubstance2012.zip

wupload.com
http://www.wupload.com/file/42132173/DTSubstance2012.zip


--------------
CG-softs

No comments: